Remnant 2 traits | PCGamesN
What are Remnant 2 traits? While the best weapons, mods, and relics form the core of your character build, their overall effectiveness is determined by your character’s stat values. That’s where traits come in, offering incremental stat bonuses that can vastly improve your build performance.
To help you choose which Remnant 2 traits to invest in long-term, we’ve collated them all into one handy list, along with their effects and how to unlock them. The value of each trait depends on which of the archetypes you’ve chosen, as well as your preferred playstyle in Remnant 2 – for example, you won’t get much out of a ranged boost if you’re opting for a melee-focused build. You might also wish to synergize your traits with your partner in co-op, as we did in our Remnant 2 review. That said, here are all the Remnant 2 traits, their effects, and how to locate them.
Remnant 2 traits
The Traveler begins with five Remnant 2 traits, consisting of one Archetype trait and four Core traits. While these initial traits provide a solid foundation, there are several unlockable traits that you can pick up along the way that can offer more specific improvements.
Each trait’s stat bonus can be improved by spending trait points, which are accrued by collecting a Tome of Knowledge. These rare items can be found scattered across the realms, or are bestowed as rewards for defeating Remnant 2 bosses.
Core traits
Core traits are accessible to all archetypes as standard, though the number of trait points already allocated to them at the beginning of the ARPG depends on your chosen archetype. The usefulness of each Core trait varies depending on your chosen playstyle – a close-range brawler will always benefit from additional health and stamina, though you might opt to improve your mod power generation if you prefer to experiment with Remnant 2 mods.
Here are all the Remnant 2 Core traits:
- Vigor – Increases Max Health by three per trait point.
- Endurance – Increases Max Stamina by three per trait point.
- Spirit – Increases Mod Power Generation by 2% per trait point.
- Expertise – Reduces Skill Cooldowns by 3% per trait point invested.
Archetype traits
As their name suggests, Remnant 2 Archetype traits are unique to specific archetypes. While you’re guaranteed to start with a single Archetype trait, you can unlock an additional Archetype trait using the Remnant 2 dual archetype system. Archetype traits don’t require trait points to level up; instead, their level corresponds to your character’s own, leaving you free to allocate points elsewhere.
Here are all the Remnant 2 Archetype traits:
Trait | Archetype | Effect |
Ammo Reserves | Gunslinger | Increases Ammo Reserves by 6% per trait point. |
Fortify | Engineer | Increases Armor Effectiveness by 5% per trait point. |
Kinship | Handler | Reduces friendly fire damage dealt and received by 8% per trait point. |
Longshot | Hunter | Increases Weapon Range Bonus by 60cm per trait point. |
Potency | Alchemist | Increases Consumable Duration by 10% per trait point. |
Regrowth | Summoner | Increases Health Regen by 0.15s per trait point. |
Strong Back | Challenger | Reduces Encumbrance by -1 per trait point. |
Swiftness | Explorer | Increases all Movement Speed by 1% per trait point. |
Triage | Medic | Increases Healing by 3% per trait point. |
Untouchable | Invader | Increases Evade Window by 3% per trait point. |
Unlockable traits
Unlockable traits are typically acquired after defeating powerful foes, though it’s also possible to receive them as a reward for completing quests and puzzles – like the Remnant 2 water harp or plinth puzzle. These traits tend to be more situational than their Core and Archetype counterparts, allowing you to refine your build even further.
Here are all the Remnant 2 unlockable traits:
Trait | Location | Effect |
Amplitude | Defeat a horde boss in The Labyrinth. | Increases AoE Size by 5% per trait point. |
Arcane Strike | TBA | Increases Mod Power Generation from Melee Damage by 5% per trait point. |
Barkskin | Choose the Doe’s Eye when speaking to Meidra in Yaesha. | Reduces all incoming damage by 1% per trait point. |
Blood Bond | Defeat the Root Nexus in The Forbidden Grove in Yaesha. | Archetype summons absorb 1% of damage taken by the caster per trait point. |
Bloodstream | Choose the Ravager’s Eye when speaking to Meidra in Yaesha. | Increases Grey Health Regeneration by 0.3/s per trait point. |
Fitness | Inside the Vault of the Formless on N’Erud. | Increases evade distance by 3% per trait point. |
Footwork | Complete the train event in Terminus Station on N’Erud. | Increases movement speed while aiming by +5% per trait point. |
Glutton | TBA | Increases the use speed of consumables and relics by 3% per trait point. |
Handling | Defeat a horde boss on Root Earth. | Reduces weapon spread and recoil by 4% per trait point. |
Recovery | TBA | Increases Stamina Regen by three seconds per trait point. |
Resonance | TBA | Increases aura size by 5% per trait point. |
Revivalist | TBA | Increases the speed of reviving and being revived by 5% |
Rugged | TBA | Increases the health of archetype summons by 10% per trait point. |
Scholar | Defeat Annihilation on Root Earth. | Increases experience gain by 1% per trait point. |
Shadeskin | TBA | Increases resistance to elemental status effect damage by 2% per trait point. |
Siphoner | Inside the Dormant N’erudian Facility on N’Erud. | Increases Lifesteal by 0.3% per trait point. |
Wayfarer | Defeat a horde boss on Root Earth. | Increases environmental movement speed by 5% per trait point. |
With the right Remnant 2 traits, you should have no trouble tackling the action-adventure game, though we don’t blame you if you want to change the Remnant 2 difficulty for an easier time. You can also find out how to perform a trait points reset if you decide to switch out your Remnant 2 weapons for something a little different.